Robot Epicure
Proposal submittted to ArtBots 2003 for exhibition at EyeBeam Gallery (NY). March 2003
 
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Food not only supplies necessary energy to our bodies it is an integral part of our everyday human experience. Sharing nourishment with each other helps us mark a wide range of events including the celebration of births, new unions, and death. Dining alone has its purposes too, it provides moments of solitude, reflection, and a way to mark time.

With the experimentation in genetically altered foods and the development of super-nutrients and "smart" foods the future of the culinary arts is unsure. As science advances and our quest for ever-greater efficiency continues "meals" may become a simple ingestion of a pill, and our dining experiences will be limited.

The culinary robot insures that we can continue to enjoy the experience of dining once we have limited our diet to genetically engineered nutrient tablets. The culinary robot is a prototype for a future product that will provide a simulation of the experience of dining when the activity of dining is no longer physiologically necessary.

When the art of cooking has disappeared, the culinary robot will provide us with a way to still take part in the art of dining.

 

Project Description
The culinary robot is activated as the diner approaches. Initially the "dining experience" is a subtle projection of food and festivities appropriate to the setting. As the diner begins to get closer and eventually sits at the setting a complete optical illusion of food and art invite the diner to stay and enjoy their “meal”. Projections, audio, mechanical settings and utensils in an op-art motif are utilized to create dining experience of a single urban dweller eager to eat a filling takeout meal from a local restaurant.

 

 

 

The Robotic Table Setting
The robotic table setting is constructed on top of a wooden table. Tracks cut into the table allow the utensils, plate, and glass to move via mechanical appendages that are controlled by a robotic system mounted on the underside of the table.

The robotic system consists of a motion detector, a range finder, 3 Basic Stamp chips, 3 stepper motors and 2 servo motors.

The Plate
A hole has been cut in the center of the plate and the space of the hole has been replaced with an elastic fabric. Underneath the elastic fabric is an asymmetrical shape that moves up and down in conjunction with the top projected video of the meal being eaten. This up and down movement of the asymmetrical shape against the elastic fabric creates an optical illusion of the projection having real substance and volume - adding to the realism of the simulated dining experience.

The Utensils
The utensils are controlled via a simple mechanism above the table, which is connected to a motor and chip control system below the table. Using a single pivot point, wire, and 3 motors, the utensils have 2 degrees of freedom, up and down and forward and back. These 2 degrees of freedom create a simplistic approximation of the wrist movements of a human while eating. This allows the knife and fork to interact with the surface of the plate and the projected video of the meal being eaten - suggesting that they are really taking part in the cutting and ingestion of food.

The Glass
Through a hole cut into the table the glass is connected to 2 motors that move the glass up and down and a circular motion. The movement of the glass corresponds to a glass in the projected video of the meal being eaten. Throughout the course of the meal the glass is lifted, spun, and placed back down on the table several times. The glass can also tip over, and be place upright again